Legal
Privacy Policy
At a glance
- No account or sign-in
- Your progress stays on your phone
- One short play summary a day, tied only to a random code
- Ads come from Google AdMob
- Purchases go through the App Store or Google Play
- For players 13 and over
Kaiju Kitchen is a tower defense game for phones made by BlockTrade LLC (“we”). This page explains what information the game uses and why.
1. What stays on your phone
Kaiju Kitchen has no accounts and no sign-in. Your stars, best scores and waves, unlocked stages, Monster Coins, Director’s Tickets, props, Kitchen Workshop levels, your Versus name, rank and cast, difficulty and sound settings are saved only on your phone. If you delete the app, that progress is deleted with it.
2. The daily play summary
So we can tune how hard the game is, how often ads appear and when reminders arrive, the game sends us one short summary a day on the days you play. If you play more that day it may be sent again, and the newer one replaces it. It is tied only to a random code the game makes up when it is first opened. That code is not your advertising ID or any other device ID, and it is not linked to your name, email, or Apple or Google account. The summary contains:
- the date, your time zone, your phone’s platform (Android or iPhone), its region setting and the game’s language;
- how many days ago the game was installed, how many sessions and days you have played, how many stages you have played, how long a stage usually lasts and your best score;
- the hours of the day you usually play;
- how often a RESHOOT video was offered and how often you chose to watch it, and how many of your stages were adjusted;
- whether daily reminders are on, off or not yet asked, and how many times a reminder opened the game;
- on Android, whether you were on Wi-Fi or cellular and whether your phone was charging or low on battery when you played, and how long you played each time;
- a rough performance level for your phone (low, mid or high), and on Android your phone's model;
- how smoothly each screen of the game runs on your phone, how long the game takes to start, and any technical errors, so we can find and fix slow screens. If you have not finished a game yet, this part may be sent anyway, so that we hear about phones where the game runs too slowly to play;
- how much the ads you saw earned us, by kind of ad;
- which reward videos were offered and which you chose to watch;
- how often you left in the middle of a game and came back, and how often you left right after an ad;
- how often you opened the shop or started a purchase, and what you bought;
- how often a starter deal was shown, set aside or bought;
- for a new install, which screens of the game you reached in your first go, how long that took, and where you stopped;
- when we are comparing two versions of a setting, such as how often ads appear, which version your game is using;
- how many crates you have opened in the Prop Studio, how many Monster Coins and Director’s Tickets you have, which props you own and have chosen to use, and your Kitchen Workshop levels and evolutions;
- which version of our tuning settings your game is using.
It never includes your exact location, contacts, photos, the name of your Wi-Fi network, anything about phone calls or anything you type. Our server needs your IP address to receive the summary but does not store it. We keep the summaries for up to a year, use them only for Kaiju Kitchen, and never sell or share them.
When it opens, the game also asks our server for its current tuning settings; that request does not carry your code. On your phone, the game uses your own play history to adjust how hard a stage is, how often ads appear and when a reminder arrives, and that performance level can change how often full-screen ads appear and turn off some effects so the game runs smoothly.
3. Advertising
Kaiju Kitchen shows ads from Google AdMob: a banner at the top of the screen, an occasional full-screen ad between stages, and optional videos you can choose to watch for a reward (such as a RESHOOT of a lost stage, a head start or double tickets). To show and measure these ads, Google may collect your device’s advertising identifier, IP address, approximate location, device and app information, and how you interact with ads. Google’s use of this information is described in Google’s advertising policy and Google’s privacy policy.
AdMob can also fill an ad from other ad networks that bid through it, such as AppLovin, ironSource and Unity Ads. Those networks may receive the same kinds of information to show and measure that ad.
Where the law requires it (for example in the European Economic Area and the UK), the game asks for your consent before ads are personalized. On iPhone, the game asks for permission before your device can be tracked across other companies’ apps; if you say no, you still see ads, but they are not personalized.
4. Purchases
Kaiju Kitchen may offer one optional purchase, Remove Ads (the Director’s Cut Edition), which turns off the banner and the between-stages ads; the optional reward videos stay. The purchase is handled entirely by the App Store or Google Play. We never see your payment details. The game only asks the store whether your account owns it, so it can be restored on a new phone.
5. Reminders
The game may ask whether you would like a daily reminder. If you say yes, your phone shows one a day at the hour you usually play. It is scheduled by your phone itself, not sent from our server, and you can turn it off at any time in your phone’s notification settings for Kaiju Kitchen.
6. Versus
When you open Versus, the game connects to our server while you are on that screen. When you look for a rival, it sends your rank and the game’s version, so we can count how many players are looking at the same time. Our server needs your IP address to make that connection but does not store it. We keep only those counts and ranks, for up to a year, use them only to run and improve Versus, and never sell or share them. Your Versus name and cast stay on your phone.
7. Sharing
If you share a poster of a take, your phone’s own share sheet sends it to the app you pick. We do not see it.
8. Our other games and BlockTrade
Kaiju Kitchen can show cards for our other games and for BlockTrade, our trading-card marketplace. They are only links: nothing is sent to us or to anyone else when a card appears. If you tap one, your phone’s app store opens. On Google Play the link carries a tag naming this game, so Play can tell us which game an install came from; it says nothing about you. Gift codes between our games are made and checked on your phone.
BlockTrade is a separate service for adults 18 and over. It has its own privacy policy, and this page does not cover it.
9. Your choices
- Your progress. Deleting the app deletes everything it saved on your phone.
- The daily summary. Deleting the app stops it. A summary carries only a random code, so we cannot tell which summaries are yours or remove them one by one. All of them are deleted after a year.
- Ads. You can reset or limit your advertising identifier at any time in your phone’s settings.
10. Children
Kaiju Kitchen is not directed at children under 13, and we do not knowingly collect information from them. If you believe a child under 13 has used the game, contact us and we will help.
11. Changes
If this policy changes, we will update this page and the date above.
12. Contact
Questions about privacy in Kaiju Kitchen: admin@blocktrade.gg
BlockTrade LLC, 221 Main St #4209, Nashua, NH 03060, USA